Virtual Reality
The introduction of 3D Virtual Reality Chat Rooms combines users worldwide in an online community. This relatively new concept of online virtual contact provides users with ease of communication. In addition to the convenience factor, 3D Chat Rooms also allow users to interact with people worldwide from the comfort of their homes. Virtual reality is a major contributor to socialisation amongst the youth of the world. By engaging in 3D Chat Rooms the youth of the world can communicate, forming bonds of friendship in a dimension not possible through that of a phone call or email.
3D Chat Rooms are not only used by the youth of the world in terms of textual communication. With the introduction of voice messaging to 3D Virtual Reality Chat Rooms, the youth of the world can not only see what their international and local friends are saying, they can also hear them. The inclusion of voice messaging in Virtual Reality 3D Chat Rooms adds a dimension of personality to the technology rarely experienced in online communication platforms. By communicating using voice chat, the youth of the world can actively engage and hold conversations with each other. This experience is unique to the contemporary generation of the world’s youth. Introduction of this technology to the youth of the world equates to a higher level of socialisation and international interaction.
However being simple and new is not the only temptation 3D Virtual Reality Chat Rooms offer. 3D Chat Rooms provide an element of safety for the user, with the option to conceal one’s identity when engaging in online conversations. The provided safety aspect also attracts a portion of the world’s youth who feel uncomfortable revealing their identity in a 3D Chat Room environment.
Another appealing aspect of 3D Virtual Reality Chat Rooms is the cost. Software for 3D Virtual Reality Chat Rooms such as Active Worlds are free to download to one’s personal computer. In contrast to 3D Online Chat Rooms is using the telephone or the mail system which has an initial set-up fee as well as some on going cost. This is seen as an attractive gimmick to the world’s youth, as their income must be carefully budgeted whilst still involving themselves in entertaining pastimes and social interaction.
By communicating with other young people internationally, the youth of the world is also given the opportunity to expand their knowledge of cultural and religious differences. By immersing themselves in online 3D Chat Rooms, young users become more aware of the diversity that exists in the world, and are therefore begin to break some of the barriers which may be present between opposing nations.
By engaging in the immersive world of online 3D Chat Rooms the youth of the world are creating bonds of friendship with other young people internationally. This gives these young 3D Chat Room users the benefit of an increased network of friends and contacts. Creating this network system of friendship is a vital element in a young person’s life.
There are many aspects which contribute to socialisation amongst the youth of the world. However social behaviour would be impossible without communication. It is from our desire to communicate which we have created this new concept of communication such as the 3D online Chat World. It is also from our desire to unite as a global entity that we have constructed Virtual Realities in which people from every country on planet Earth may converse without prejudice or discrimination. It is through our knowledge of ourselves that we have bridged the language gap between nations.
Through the use of new technologies such as web-based microphones and virtual reality mapping devices, there have been major advancements in terms of ease of communication (Pimental & Teixeira, 1995). Online 3D Virtual Reality Chat Rooms have utilised these technologies, allowing users to communicate in a faster more simplistic ways than that of email or telecommunication. The word’s youth have embraced this expanding technology, using its benefit for themselves in regards to communication. By immersing in the online realities of 3D Chat Rooms, the world’s youth are expanding their social lives in terms of communication skills, knowledge of cultural and religious backgrounds and expression of self.
After generations of attempting to further our communication skills, the youth of the world are now standing atop a pinnacle of technological evolution. This level of technology reached, has opened many new doors in terms of the future of communication. The youth of the world are set to become the most interconnected generation to grace this planet.
References
ActiveWorlds Inc. (1997). ActiveWorlds and education. Retrieved May 6, 2007, from http://www.activeworlds.com/edu/index.asp.
Hirst, M., & Harrison, J. (2007). Communication and new media: From broadcast to narrowcast. South Melbourne, VIC:
Markley, R. (1996). Virtual realities and their discontents.
Pimental, K., & Teixeira, K. (1995). Virtual reality: Through the new looking glass.
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